Wild Magic Sorcerer BG3 Build Guide

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    The Sorcerer class is capable of dealing a large amount of damage and having great utility in combat as a powerful spellcaster. Sorcerers unlock a subclass instantly at level 1, so you can start developing your subclass as soon as you become a sorcerer. Tempest and Draconic Sorcerers can be extremely powerful, but I like a bit of mystery and chance, so I have fun playing Wild Magic Sorcerer. This is the best way to build a Wild Magic Sorcerer in BG3.

    Best Stats for a Wild Magic Sorcerer in BG3

    As a sorcerer, your main spellcasting ability is charisma, so you’ll want to maximize your charisma when creating your character. The other skills you should focus on are Dexterity and Constitution. Constitution is important for health and concentration checks, and Dexterity is important for increasing your initiative and weapon attacks.

    • Strength: 8
    • Skill: 14
    • Constitution: fifteen
    • Intelligence: 10
    • Wisdom: 10
    • Charisma: 17

    Wild Magic Sorcerer Build Guide for BG3

    When you first build a Wild Magic Sorcerer, you’ll want to consider what abilities you’ll unlock as you level up. As you progress as a Wild Magic Sorcerer, you will not only have access to powerful spells, but also metamagic options to enhance your spellcasting abilities. These are the skills you will unlock at each Sorcerer level.

    Level Skills
    1 Subclass Choice
    Tides of Chaos (Wild Magic)
    2 Create sorcery points (bonus actions)
    Create spell slot (bonus action)
    +2 sorcery points
    Choose 2 metamagic options
    3 Choose 1 metamagic option
    4 Achievement
    5 Spells
    6 Double your luck (wild magic)
    7 Spells
    8 Achievement
    9 Spells
    10 Choose 1 metamagic option
    eleven Controlled Chaos (Wild Magic)
    12 Achievement

    Wild Magic Sorcerers have the unique ability to conjure different magical effects each time they cast a spell. When casting a spell of 1st level or higher, there is a chance that a surge of wild magic will occur, causing an effect that can be beneficial or detrimental to the party.

    Related: BG3 Tempest Cleric Sorcerer Build Guide – Better Stats and Spells

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    One of the best skills a Wild Magic Sorcerer gets is Tides of Chaos at level 1. Tides of Chaos allows you to gain advantage on your next attack roll, skill check, or saving throw. The ability can be used once per short rest, but increases your chances of experiencing a surge of wild magic on your next spell.

    These are some of the best spells you can cast as a Wild Magic Sorcerer in BG3:

    Level Spells
    Tricks Friends, Fire Bolt, Wizard Hand, Shocking Grab
    1 Mage Armor, Sickness Ray, Shield, Thunder Wave
    2 Cloud of daggers, hold person, misty step, scorching ray
    3 Counterspell, Fireball, Haste, Hypnotic Pattern
    4 Banishment, Dimensional Gate, Wall of Fire
    5 Cloudkill, Cone of Cold, Overpowered Person
    6 Arcane Gate, Disintegration, Chain Lightning, Globe of Invulnerability

    When choosing spells, you’ll want to consider how many concentration spells you have prepared, as well as how many damage spells and buff/debuff spells you have. A good strategy is to have a balanced combination of spells to have the best utility in any situation.

    Best Feats for Wild Magic Sorcerer in BG3

    Building a pure Wild Magic Sorcerer will give you access to level 4, 8, and 12 feats. Here are some of the best feats for a Wild Magic Sorcerer in BG3:

    Achievement Description
    Skill score improvement You increase one skill by 2, or two skills by 1, up to a maximum of 20.
    Elemental Adept Your spells ignore resistance to a damage type of your choice. When you cast spells of that type, you cannot roll a 1
    Moderately armored You gain armor proficiency with medium armor and shields, and your strength or dexterity increases by 1, to a maximum of 20.
    Spell Sniper You learn a trick and the number you need to get a critical hit while attacking with a spell is reduced by 1. This effect can stack.
    war launcher You gain advantage on saving throws to maintain concentration on a spell.
    You can also use a reaction to cast Shocking Grasp at a target that moves out of melee range.

    With this setup, the first feat you’ll want to perform is an ability score upgrade to bring your Charisma to 18 and your Constitution to 16. Increasing the ability score to an even number will increase the modifier of those rolls.

    Spell Sniper is a great feat if you want to use target spells frequently, as it will lead to more critical chances. Depending on your playstyle, you may want to choose Moderately Armored so you can increase your AC, choose Elemental Adept if you want to focus on casting certain elemental spells, or War Caster if you want to cast a lot of concentration spells.

    Throughout your game as Wild Magic Sorcerer, you will find equipment that will be very beneficial to you. Try to equip items that improve your spellcasting, such as Spell Attack or DC modifiers, items that give you resistances, and equipment that grants you useful spells. As a Sorcerer, getting the Powerful Robes should be a goal as it is one of the best items for Sorcerers in the game.

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