Shin Megami Tensei Developers Explain the concept of an unannounced project (second with) as a developer, and discuss the ramble and death of two finalists


    The developers of the recently released Soul Hackers 2 discussed the production and reception of the game, and the production and reception of the game, and mention that a new game is being developed in the studio. The version of the first “Soul Hackers 2” which was released in early this summer is a cyberpunk spin-off. This is the first continuation of this movie after a long fifty-five years of break. A large part of the movie and the two other creators even abandoned the Shin Megami Tensei project. Despite that, there are a number of familiar elements in the game, such as the combat system and the demon fusion mechanic.

    In the general critic of the Denfamini-gamer roundtable, Aiji Ishida and Mitsuru Hirata discussed the development of the Soul Hackers 2 series and the first global launch of the game, and the main effects of its play, who were expected to be achieved with the most attention in the world. Ishida previously stated that customer surveys by Atlus help determine what customers want. One of the most popular wishes was for a remake or sequel to the original game. That is one of the main reasons why there was a series of hacks. In spite of the demand, the final result has proved mixed for many fans.

    Ishida discussed the importance of players to being criticized by Soul Hackers, noting it was tough. He noted that this game doesn’t have any connection to the main games of the Shin Megami Tensei series, with the only one connecting fabric being the ability to summon demons. Ishida claimed that since games often changed between the games he directed, he felt like he was creating a new IP each time. In doing that, he acknowledged that games developed by Atlus are a continuous change and that sequels will have the previous game in the background in an effort to make modern changes.

    Hirata then noted that the latest patch for the game Soul Hackers was designed to address issues with the games pacing that happened at launch. It includes improved combat speed and better quality of life. Hirata casually noted that Shin Megami Tensei 5 and Soul Hackers 2 were in development around the same time, noting that work was done at his table. He pointed out that he was able to develop an alternative game, though it hasn’t been revealed yet.

    Many fans have speculated that this unnamed game, which Hirata mentions is Persona 6 or even Project Re:Fantasy, but others have dismissed this idea as one of the different Atlus siblings’ creations. Although the sales of Soul Hackers 2 were below expectations, more free updates will be released in the next few weeks. Atlus and Sega are planning to do what it takes to increase sales.

    Soul Hackers 2 is available now on PC, PS4, PS5, Xbox One and Xbox X/S.


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