Xbox Wire confirms that the high on Life launch was a very freaking deal for Xbox Game Pass



    High on Life has a much bigger impact than fans thought it would be. Xbox Game Pass announced today that the comedic first-person shooter jumped much more and more on the platform. The High on Life Launch was massive enough to shake the regular standings by knocking up the Minecraft and Forza Horizon 5 from the Game Pass top spots.

    It was written by Squanch Games and was created by the voice of Rick and Morty, Justin Roiland. This game features multiple weapons with faces actively speaking with the protagonist, enabling insight into specific situations or guiding players through the main story. Through the two of these characters we shared the many choices that players select during the match. Roiland pushed players to take the plunge and find unique secrets and hidden avenues that hid the main story from the lonely and hidden.

    Roiland credits the depth the team took on developing these smaller hidden paths to some RPGs he played in the past, such as Fallout 3. In a recent interview with Tom and Tom coach, Roiland discussed his inspiration for High on Life and is excited to have a few more secrets and hidden jokes in the next few months. Even though High on Life has not got as deep storytelling and RPG elements as the Fallout series, fans enjoy the lighthearted humor that is on the show.

    Although the crude humor in the dialogue and story may not be recognizable to everyone, players seem to have fun at its different stage and have fun playing. We praised High on Lifes for its unique gameplay and character designs, and while the novelties of new items were nice, however they quickly deteriorated and became stale as we continued playing.

    As far as the game itself goes, Achievement of High on Lifes further highlights the importance of Xbox Game Pass to developers and Microsoft in the bid to reach out to their game. The Game Pass service, which is structured to bring days-on-one titles to subscribers from indie and triple-A developers alike, wouldn’t ever pass on the game when everybody played it regularly, and there’s only more to come with future games from Bethesda, Obsidian and possibly Activision from the Xbox Game Studios.



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