More than half of all Call of Duty: Modern Warfare II players used the game’s graphical accessibility settings.


    Developer Sledgehammer Games and publisher Activision Blizzard have released a A detailed look On the new access options that started with Call of Duty: Modern Warfare III, last month’s best-selling game. In it, the companies reveal some interesting data that shows that accessibility options and features are very popular among players and useful for everyone who plays Call of Duty games.

    For example, more than 40 percent of players customized their analog stick dead zone input in last year’s Call of Duty: Modern Warfare II. More than half of the players in the game also adjusted graphical accessibility settings, such as motion blur, field of view, and camera movement.

    For this year’s entry, Sledgehammer says, “Modern Warfare III provides even more ways to customize the visual experience for all players,” such as an available high-contrast mode in the campaign that ” “Enables players with weakness or color blindness to see their allies and enemies more clearly.” In this mode, allies are outlined in blue-green and enemies are outlined in red, and these visual markers change in real time as you play.

    Other new accessibility features in this year’s Call of Duty include a major update to the game’s settings menu. Settings are now tagged to better identify specific features, such as tags related to motor, vision, audio, and cognitive adjustment settings, Sledgehammer says. Also, these tags can be filtered.

    “Significant updates to the controller settings in Modern Warfare III provide more detail for players who want to customize their inputs,” the blog reads. “These changes are also better reflected in the menus to give our community a visual preview of how these changes will affect their controls.”

    An example of this is that the Dead Zone input menu now features an estimate of how the left or right thumbsticks react to tweaking the visual preview on the screen.

    Another new addition to Modern Warfare III is a new accessible preset called “Low Motor Strain”. This preset reduces the physical effort required while playing, requires fewer button presses or holds, and increases sensitivity. According to the blog, “This preset combines existing presets with simplified controls, audio/visual support, visual support, and motion reduction, making it faster for anyone jumping into the game. requires accessibility features,” according to the blog.

    For more, read on Informant in the game Review Call of Duty: Modern Warfare III and then read about how it’s the second best-selling game of 2023. Informant in the game Call of Duty: Modern Warfare II review followed.

    Are you using any of these features in Call of Duty: Modern Warfare III? Let us know in the comments below!


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