Binding of Isaac: Rebirth

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    In this guide I will show all the special seeds.

    seeds

    Converts all floors to 1st – Basement (unlimited sets).

    Pickups simulate character movement.

    The pickups disappear a few seconds after spawning.

    The character starts the game with 69 coins, but now all items have their own value.

    Monsters and bosses cannot be killed, so doors between rooms are always open. Bosses slowly deplete health. They don’t die, but you can take samples and go down to the floor.

    Enemies respawn in completed rooms. Owners reproduce, but don’t give anything new.

    The boss room cannot be exited.

    With each step, the character leaves a trail behind.

    The character becomes immortal.

    Tears and enemies move when the character moves.

    At the start of each floor, a sample G FUEL!G FUEL! A visual explosion effect occurs when enemies die and items appear. the boss??? And the final trophy (when playing Daily Challenges) is converted into a can of G FUEL.

    Enemies do complete damage to the heart.

    All hearts of a certain type are taken from the character when dealing damage.

    A character takes damage while standing still.

    Every 45 seconds, a knock is heard and the character takes half a heart damage.

    Gives you 30 minutes to complete the game. At 29.45 the timer starts ticking, and at 30.00 the character takes damage every second.

    Ice Physics – Makes the floor slippery.

    The character shoots in the same direction as he moves.

    The character shoots in the opposite direction of movement.

    All the control buttons are messed up.

    The character cannot move diagonally.

    The character becomes almost invisible (as in the movie “Predator”).

    Enemies are disguised to match the color of the room.

    Pickups match the color of the room’s floor.

    Characters, artifacts, enemies, items – everything is disguised by the color of the room.

    The character is completely invisible. There is an aura around him. Leaves wet marks behind.

    All enemies are completely invisible.

    The seeds that will be more do not prohibit you from getting achievements and you can play with them in runs.

    A character has no face.

    The character appears with gray skin.

    Gives the character a Santa hat.

    The character’s head is huge.

    The character has a small head.

    Dark characters and tears.

    The graphic filter is similar to the screen in slot machines.

    All the letters of the names are mixed up.

    Interface elements are not displayed (health, map, etc.).

    The effect of the pills even after use is not known.

    The tarot cards in the inventory are down.

    The screen gets pixelated like a Retrovision tablet.

    And finally the best seeds.

    Most sounds like farts.

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