Sailor Moon is among the hottest Japanese media franchises of all time, spawning two anime sequence, live-action movies, musicals, artwork exhibitions, merchandise, and even a pop idol group. Its large recognition has continued for greater than 30 years for the reason that launch of the unique manga, and it is carved out a definite place in not solely Japanese however world popular culture. However, regardless of every part, video video games for the sequence have been missing.

Fighting video games primarily based on anime and manga have been in style for a number of a long time, each in aggressive communities and for informal play. This 12 months alone has seen the discharge of JoJo’s Bizarre Adventure: All-Star Battle R, with upcoming video games set to launch for different sequence together with Dragon Ball, which has had an identical legacy to Sailor Moon. However, nearly all of these anime combating video games are primarily based upon shonen sequence — these that are supposed to attraction to adolescent boys. While there have been various Sailor Moon video video games, nearly all of them which have been launched for the reason that Nineteen Nineties have been puzzle video games. A combating game for the sequence is lengthy overdue.

RELATED: Tekken 8 Goes for the High Kick With a Magnificent Reveal Trailer

Though it has components of romance, and friendship is a uniting precept within the franchise, at its core, Sailor Moon is a fantasy motion sequence that focuses on a protagonist with magical powers who fights forces of evil. Therefore, a combating game could be maybe one of the best ways to spotlight these elements of the sequence. One of the groundbreaking elements of Sailor Moon was that, in contrast to earlier magical lady sequence, it featured a gaggle of magical ladies with totally different abilities and skills. For occasion, Sailor Mars may channel the fireplace component and Sailor Pluto had the flexibility to cease time. This is the proper materials for a combating game — the strengths and weaknesses of characters might be fairly distinctive, permitting informal gamers to easily choose their favourite characters whereas extra aggressive gamers may select them primarily based on talents that finest go well with their playstyles.

Sailor Moon is a shojo sequence, which suggests it is meant to attraction to a primarily adolescent lady viewers. This could also be why most video games have targeted on a extra informal expertise. However, the concept ladies wouldn’t take pleasure in a extra action-heavy Sailor Moon combating game is relatively outdated. It additionally does not actually replicate the truth of video video games, as younger girls have performed various totally different genres throughout gaming historical past, from farming simulators to first-person shooters.

RELATED: It’s Time to Bring Back Street Fighter Alpha

This thought additionally doesn’t replicate the various viewers of Sailor Moon, which isn’t solely younger ladies on condition that it is probably the most in style franchises of all time. Sailor Moon is extraordinarily recognizable worldwide and throughout a large age vary, even amongst individuals who have by no means seen a single episode of anime. Occupying this uniquely widespread and timeless spot in popular culture, Sailor Moon in game kind would attraction to a large viewers.

This is seen most prominently within the quiet resurgence of a once-negatively acquired 1994 Sailor Moon game. Released for the SNES, Bishōjo Senshi Sailor Moon S: Jōgai Rantō!? Shuyaku Sōdatsusen appears to be like quite a bit like Street Fighter and different arcade combating video games of the period. Though on the time of its launch it acquired blended critiques, newer critiques of the game have been fairly optimistic, noting its unbalanced mechanics as being a enjoyable component of gameplay. It at present holds a cult following within the combating game group, even being featured at current main gaming tournaments such because the Evolution Championship Series. Evidently, the game has a wider viewers than individuals are assuming. Just as a result of it is a sequence about teenage ladies doesn’t imply that its attraction is restricted to that very same demographic.

RELATED: Do Fighting Games Need Better Story Modes to Stay Relevant?

Of course, such a game would one of many few combating video games that options largely non-male characters, with younger girls and non-binary characters making up many of the sequence’ core. While some may think about this issue to be a threat in making a Sailor Moon combating game, it may also be an enormous draw. The sequence’ deal with characters who’re feminine and queer — with canonical non-binary characters, lesbians, and extra — has made it fairly in style with real-life queer communities. Whereas many video video games have points with largely male followers harassing feminine workers and avid gamers alike, the game’s extra various characters may welcome a extra various viewers, making the group safer for folks of assorted genders and sexualities.

While there have been numerous Sailor Moon combating video games, there hasn’t been one launched for the reason that mid-Nineteen Nineties, and it would simply be the time for that to alter. While there are just a few extra dangers related to making a game primarily based on an older sequence versus the latest in style shonen sequence, Sailor Moon revolutionized the shojo style and continues to succeed in new audiences in manga and anime. Who’s to say that it will not do the identical for video video games?

Source link


Please enter your comment!
Please enter your name here

This site uses Akismet to reduce spam. Learn how your comment data is processed.