Video: Digital Foundry’s Technical Analysis Of Pokémon Scarlet And Violet


    Pokémon Scarlet and Violet have been out for less than a week and have quickly become an internet sensation, just not in the way we expected. Despite receiving a great deal of praise for their ingenuity and ambition, the games have been ridiculed both in reviews and on social media for their poor technical performance.

    Now, the tech experts at Digital Foundry have had their say on the games, presenting a technical review of how they run on Switch. The results are as bad as we expected.

    From the bigger picture of games’ appearance, artwork and textures “often look ugly and cheap”, with pop-ups and reduced animation rates becoming “a very distracting problem”. This is emphasized in the urban areas of the game, where NPCs will appear out of nowhere and background objects will drop at 2FPS or less when within a certain distance of them.

    The story is much the same on the performance side of things. With “questionable” image quality in docked mode and “near constant frame rate drops and stutters” when traversing open areas, gaming proves to be a “pretty unpleasant experience overall”. This is all regardless of the fact that they have been drastically reduced in terms of package performance, but “still can’t hold 30fps.”

    Compared to Pokémon Legends: Arceus, the issues are only further emphasized. While Scarlet and Violet have improved on the open world aspect of the franchise, they remain “far below the technical standards set by previous Pokémon titles” and are considered “comprehensive glitches”.

    The full Digital Foundry report can be seen in the video above or read on eurogamer. If you’re itching to hear a second opinion on the games, be sure to check out our My Full Games review:


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