As introduced through the game’s official Twitter account, The Callisto Protocol has gone gold, that means that core growth is completed and the game is able to be printed onto discs for its bodily launch. Though this does not completely erase the opportunity of a delay, it makes it a lot much less doubtless. The tweet itself confidently mentions the title’s beforehand acknowledged launch date of December 2 of this yr.
This announcement is especially noteworthy given a previous, now-deleted tweet by Glen Schofield, CEO of the event staff, Striking Distance Studios, during which Schofield claimed the staff was working 12 to 15-hour days, six to seven days per week, and dealing by means of illness as effectively. Many assumed this additional time was as a result of staff struggling to succeed in its slated launch date and having to overcompensate for it. This is why fan concern relating to a delay was rampant, however avid gamers can relaxation somewhat simpler now that the game has gone gold.
When it involves why the staff was, and is, working so arduous the get its game launched in December, many level to a different extremely anticipated title within the survival-horror style, the Dead Space remake, which launches on January 27 of subsequent yr. The Callisto Protocol is taken into account by many to be a religious successor to the unique Dead Space, as Schofield directed the 2008 title again when he was at EA.
The Dead Space remake is being helmed by Motive Studio, which lately put out an eight-minute gameplay trailer displaying off the game’s new visuals and options. It additional showcased how the game’s remaking will transcend visuals and presentation, however can even improve options and gameplay. Motive Studio is the EA-owned growth staff behind 2020’s Star Wars: Squadrons and which can also be at the moment engaged on a AAA single-player Iron Man game.
Striking Distance Studios doubtless needed to guarantee that The Callisto Protocol got here out earlier than the remake of Dead Space. Given that each tasks are third-person survival-horror video games set in house, they will undoubtedly be focusing on an analogous viewers. The staff additionally lately confirmed that the game would have a efficiency mode on consoles during which it could run at 60 fps. This was a transparent reference to the current backlash Gotham Knights confronted as a result of it was locked to 30fps on consoles.
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