Image: Square Enix

Square Enix remains to be rolling out common updates for Chocobo GP, and the most recent one guarantees to be a “large-scale update” – bumping the game on Nintendo Switch as much as Version 1.2.0.

This newest replace contains all types of enhancements, adjustments, and changes to racers. To proceed enjoying the game on-line, you will have to replace to the most recent model of the game. Below is the total rundown, courtesy of Square Enix’s official help web page:

Chocobo GP Version 1.2.0 (August 3, 2022)

Thank you for taking part in “Chocobo GP”.

A big-scale replace for Chocobo GP (Ver.1.2.0) is because of be launched at 15:00 JST on Wednesday August 3 2022.

*Please bear in mind that if the participant is enjoying a game mode that includes on-line communications on the time the replace is launched, the system will stop out of that mode after the present race finishes and return to the title display.

The content material of this replace is detailed under.

Ver.1.2.0 replace contents:
1. Improvements to a problem the place the race begin timing is usually not in sync.
2. Improvements to a problem in Chocobo GP Mode and on-line play the place the place on the finish of a race and the consequences don’t match.
3. Changes to the Chocobo GP Mode in order that no factors are gained if the participant didn’t end the course inside the time restrict.
4. Adjustments in order that much less time is taken till the following matchmaking begins.
5. Addition of 5 new sequence.
  Each sequence is unlocked by attaining third place or larger within the earlier sequence.
6. The following adjustments have been made to the character choice menu:
  Changed in order that the settings for every character are retained.
  Changed in order that the characters solely take a pose when chosen.
7. Changed victory voice when the participant steps up onto the rostrum in 1st place in the course of the podium cutscene.
8 . Added a “Start Over” choice within the pause menu throughout Story Mode.
9. Added the voice forged of characters added with every sequence to the “Copyrights” part in Options.
10. The following character capabilities have been adjusted:
 ・It has been made simpler for the next characters to fill their capability gauge:
  Atla
  Camilla
  Sylph
  Vivi
  Gilgamesh
 ・It has been made tougher for the next characters to fill their capability gauge:
  Mecha Chocobo
  Cactuar
 ・Improved increase impact when utilizing talents:
  Atla
  Shirma
  Sylph
  Shiva
  Vivi
 ・Changed in order that they aren’t affected by blasts from their very own talents:
  Terra
  Cid
 ・Miscellaneous:
  Camilla’s Pa: Extended the invincible state when utilizing capability.
  Maduin: Adjusted in order that it’s barely simpler to steer when utilizing capability.
  Ifrit: Improved autorun correction when utilizing capability.
  Cactuar: Changed in order that Clair doesn’t change into a goal whereas Clair is utilizing his capability.
  Kwackeys: Changed in order that they don’t change into invincible when the bomb is detonated, adjusted in order that the blast radius and impact time are lowered.
11. Improvements to a problem the place the Crystal Gauge results are usually not proven below particular circumstances.
12. Improvements to a problem the place the rocket begin results typically seem in a different way.
13. Improvements to a problem the place a particular sequence of instructions trigger you to go off the course in Monster Village.
14. Other enhancements and bug fixes.


Will you be making an attempt out this newest replace? Leave a remark down under.





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