SD GUNDAM G GENERATION CROSS RAYS How To Use Custom BGM

This is guideline on how to use the Custom BGM in the game.

Basic Info

In this guide, I’m going to tell you on how to use the Custom BGM function in the game.

A few things to note:

  • The music files has to be in the .mp3 format.
  • It doesn’t change the music used for the guest pilots. (That requires some modding to the game files.)

Before that, a word of warning: Because it is possible to use licensed music and songs through the Custom BGM function, you will likely to run a risk of having your gameplay video(s) taken down by the video streaming service if you use licensed tracks through the Custom BGM function in the gameplay video(s). If you want to use the licensed tracks in the gameplay video, do it at your own risk.

Preparing the music files

As aforementioned, the music files has to be in the .mp3 format. The game will load the music files if the files were encoded in the correct settings.

The correct settings for the .mp3 files that can be use in the game are:

  • Sampling frequencies has to be either 32000Hz, 44100Hz or 48000Hz.
  • The usable bitrates are 32kbps, 40kbps, 48kbps, 56kbps, 64kbps, 80kbps, 96kbps, 112kbps, 128kbps, 160kbps, 192kbps, 224kbps, 256kbps and 320kbps. It is recommend to have the .mp3 files encoded using Constant Bitrate (CBR) instead of Variable Bitrate (VBR).

Once you prepared the music files you want to use, create a folder in any place inside your PC and place the music files into the folder.

*Important note: If you have created the sub-folder(s) inside the folder you created and place the music files into them, the game will automatically separate those music files into ‘Albums’, usually named after the sub-folder(s) they were placed into.

Loading the files in the game

The next step is to make the game load the music files:

  1. Enter the ‘BGM Settings’ menu from either the Home Menu or from the System Command while playing a stage.
  2. Go to ‘Edited BGM’, and click on ‘Select destination folder to load files’.
  3. A Windows Explorer prompt will then pop up. Select the folder you created earlier.

And congrats! Now your music files can be used in the game.

*Important note: If you added any new music files into the folder, the game will not load them immediately. You will have to re-select the folder in the game every time you adds the music files. Also, if you want to remove one or more music files from the game, re-select the folder to remove the deleted file(s) while leaving other files intact. You can also select ‘Remove destination to load files’ to remove all the music files from the game.

Applying the music file in the game

There are several ways for the music files to be used in the game.

A. Using the music files on the pilot

This is the most common usage of using the music files. To do this:

  1. In the BGM Settings menu, go to ‘Change Character BGM’.
  2. Find the pilot(s) you want to use the music files for.
  3. Select one or more weapon slot for the pilot.
  4. In the BGM selection menu, go to the ‘Player’ tab.
  5. Select the music file(s) you want to use.

The music file(s) will now plays whenever the applicable pilot first attack in the battle animation.

*Note: Since version 1.50 update, you can now set one of the weapon slot music to overrides other weapon slot music when the pilot in question is in Super High morale. To do this, press the right shift button (for keyboard users), the start button (for Xinput controller users) or the Option button (for DualShock 4 users) on the highlighted weapon slot(s).

B. Using the music files for the Series Select screen.

This is the less common one, replacing the default BGMs in the Series Select screen in the Story Mode. To do this:

  1. In the BGM Settings menu, go to ‘Change System BGM’ and then go to ‘System Selection’.
  2. Choose which series you want to use the music files for.
  3. In the BGM selection menu, go to the ‘Player’ tab.
  4. Select the music file(s) you want to use.

The music file(s) will now play in the Story Mode’s Select Series menu.

C. Using the music files for the menus.

This is for replacing the menu BGMs (Organization menu, Top menu and Group Dispatch menu). To do this:

  1. In the BGM Settings menu, go to ‘Change System BGM’ and then go to ‘Formation’.
  2. Select the ‘Organization BGM’.
  3. In the BGM selection menu, go to the ‘Player’ tab.
  4. Select the music file you want to use.

The music files will now plays whenever you want to organize your squads, in the main menu, and/or whenever you want to do group dispatch quest.

D. Using the music files for the stages

This is for replacing the default stage BGMs. To do this:

  1. In the BGM Settings menu, go to ‘Change System BGM’ and go to ‘In-Stage BGM’.
  2. Choose the series you want their stage BGMs to be replaced.
  3. Choose the stage BGM you want to replace.
  4. In the BGM selection menu, go to the ‘Player’ tab.
  5. Select the music file(s) you want to use.

The music file(s) will now playing in the stage, provided if they don’t interrupted by the guest pilot’s own BGM when before-battle dialogue happens.

Closing Words

There you have it. I hope those guidelines will help you to setting up the custom music in the game.

If you find any error in the guideline, please point them out in the comment section.

This is it guys!! I am sure that you will love SD GUNDAM G GENERATION CROSS RAYS How To Use Custom BGM that we have shared with you. We are always open to discussion and suggestions from you. Just let us what you thought about the guide in the comment section.

Also, we would like to thank Yuuyatails. He is the one behind this wonderful guide.