A detailed guide to getting the Ghosts from the Machine achievement.
The achievement must be received after passing the DLC, otherwise you will not understand many points, but I am too lazy to explain them. Anyway, it is a spoiler.
The guide will be divided into two sections. Video guide and text guide. The video guide is a short retelling. If you need a detailed video, there is a video attached in the English-speaking author’s guide. Just repeat after him.
I would also advise you to watch the video guide if you do not understand something in the text. Since I did not attach any screenshots or anything like that, based on the fact that you remember what is where.
So. In general, I am not going to describe in detail what and how I am here, since you must know how to get to certain places, since you should have already completed the DLC by the time you complete this achievement.
So what’s the point?
The essence of the achievement is to achieve three archives (or, as I will call them – repositories) in a simulation in one cycle. Accordingly, you will run out of time and you need to do everything more or less quickly.
The guide will be broken down into two steps. Preparation and execution.
RIVER BOTTOM We
fly to the Stranger from the side of the sun. We fly in through the main gateway. We sail on a raft to the temple on the River Lowlands, along the way taking the artifact from the house, which is shrouded in ghostly matter. In the temple, we go into the simulation of the Hidden Woods.
Your task is to open the door for yourself, so that you can return here on the raft. Also build a bridge over the river so that you can cross back over it in the future. We’re leaving.
We wake up in the River Lowland and sail to the Ash Islands
We park the raft on the Ash Islands as close as possible to the right stream. Then we will sail on it to the Hidden Gorge.
We jump into the temple on the Ash Islands and move to the Star Bay simulation. Here we, running out of the temple, go to the bay, and then we go along the left side of the bay to reveal the building. After you develop the building, which is also the place to which you will then sail on the raft, you can wake up. (To show the building, in the sense that with the help of a lantern next to the tower you should see the house through the statue. As part of the game, I don’t know how else to describe this process)
Woke up? I advise you to look at the dam. If by this moment the dam has not yet begun to leak, then you have time to do everything. We will sail on a previously prepared raft to the Hidden Gorge.
THE HIDDEN GORGE We
immediately run to the last temple and burn ourselves here at the stake with an artifact in our hands. You are now dead and in the Endless Canyon simulation.
Through one of the paintings in the temple (poke your nose into them) we shorten the path to the secret statue, through which we extinguish the light throughout the house. The pursuers are screaming, and you prepare your nerves.
Have you prepared? Great, because we won’t do the hard way with a bunch of stealth. Go to the entrance to the temple and stand with your back to it, turn right and go to where you, in theory, should develop a bridge. However, you don’t need a bridge. There is an invisible path right up to the elevator, which is what you need. It is located directly opposite the statue behind the bushes, but I advise you not to risk it, put aside the artifact and go beyond its zone in order to see this invisible path. Did you see? Fine. Follow it directly into the house and go down to the first floor straight to the first storage. By the way, there will be one pursuer, but you can safely run it, since he will not have time to catch up with you and will simply lose you. We go down to the storage and you can go up straight back. The first vault is counted. The second time, we simply ignore the pursuer by passing by and go upstairs back to the elevator. Let’s go down, call the raft, sail into the Hidden Woods
We moor and go into the door you opened earlier. Now you need to wait until the pursuers disappear after breaking the dam. We go as in the usual passage through the fireplace to the second storage.
We get out from there and return along the bridge, which you should have developed in the beginning, to the raft. We sit down on our “ship” and sail to the last point. Straight to the Star Bay.
STAR BAY We swim
up to the house, moor, rise and run to the mine. Nothing will wake us up, since we are dead, and therefore we calmly descend. There will be a pursuer who can ruin everything for you. Alas, there are no life hacks here, only your skills. Just go through it somehow and get down to the last vault.
This is it guys!! I am sure that you will love Outer Wilds Ghosts from the Machine Achievement Guide that we have shared with you. We are always open to discussion and suggestions from you. Just let us what you thought about the guide in the comment section.
Also, we would like to thank Tom_Com. He is the one behind this wonderful guide.