Little Nightmares II Achievements and Collectibles In Chronological Order

All achiements & collectibles with screenshots in chronological order. Also some tips for getting through the hardest parts of the game. The guide is done.

How to use the guide

It’s pretty straight forward, everything is in chronological order, so you won’t miss anything.

If you need a particular achievement, just Ctrl + F it. I kept all the titles the same so it would be easy for you to find them. The same goes for the hats (I added hat’s images on the right so it would be easier to track them) and for Glitching Remains (I added corresponding numbers on the right for your convenience, you can also Ctrl + F it).

Please, if you’ve experienced lots of difficulties with certain parts (even just story-wise), comment down below, so I could add tips for the most difficult parts as well.

And also, if you could screenshot the hats and glitching remains that I’ve picked up prematurely (and thus they are not on the screen), that would be awesome!

The First Chapter

Right off the bat: you DON’T have to have the dlc or preorder the game to get all the achievements, don’t worry. Those hats are optional)

Evasive Prey achievement

Little Nightmares II Achievements and Collectibles In Chronological Order

To get this achievement, you need to get to the house without dying. Look out for the net trap right after the game teaches you to pick up objects (the shoes) and especially look out for bear traps. I’ll warn you when the bear trap section starts.

The first Glitching Remains [1] Little Nightmares II Achievements and Collectibles In Chronological Orderis right after the broken bridge (where you have to climb down using the rope). Instead of going up, go to the right and you’ll see a little tunnel that leads to the collectible.

Little Nightmares II Achievements and Collectibles In Chronological Order

The tunnel:

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Back to the Evasive Prey achievement. The bear trap section starts right here:

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

After sliding down the log on the previous image turn back and go under it to get the next Glitching Remains [2].

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Upon reaching the hunter’s cabin without dying on the traps, you’ll get the Evasive Prey achievement (if you died there, please comment where you died so I could add some tips for the most difficult parts of the bear-trap section). After you got the achievement, you can go back and step on the trap to see what would happen, if you want to.

Little Nightmares II Achievements and Collectibles In Chronological Order

When you reach the hunters cabin go towards the fridge and open it to get What’s in the box achievement

Little Nightmares II Achievements and Collectibles In Chronological Order

After you go in the hallway, go towards the camera and to the left to get the Hat [1].

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

(The Hat is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Little Nightmares II Achievements and Collectibles In Chronological Order

Equip the hat that you just got and don’t take it off until the end of the level to get the Fair Prey achievement!

In the attic if you have the Nome DLC, you’ll be able to get the Hat [1.5] (it doesn’t count towards the progress of far ahead achievement)

After picking up the key and opening the drawer the nome will run past you. Go back to the room where you picked up the winch and the nome will help you get up where you’ll find the next (optional Hat)

Little Nightmares II Achievements and Collectibles In Chronological Order

. You can also reach it by jumping on the mirror and on the drawer from the mirror. But the drawer won’t be interactable if you don’t have the DLC. BUG: sometimes you can’t get the nome hat even if you have the dlc. It just doesn’t trigger. Don’t worry, you are not alone, some ppl also reported that. I never got the nome hat myself so that’s the best screenshots I can give you for now:

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Continue on with the main story until you exit the hunter’s cabin.

Little Nightmares II Achievements and Collectibles In Chronological Order

The next Glitching Remains [3] is in the outhouse right outside hunter’s cabin. To open the door walk towards it until Six gets into position for boosting you up, then you can open the door.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Continue on and the next hat will be right after this bridge:

Little Nightmares II Achievements and Collectibles In Chronological Order

It’s in the cage up top:

Little Nightmares II Achievements and Collectibles In Chronological Order

(The Hat is in the cage on the top, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Little Nightmares II Achievements and Collectibles In Chronological Order

Climb up there and jump on the cage several times to break the rope and get the Hat [2].

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Continue on and after you cross the water, you’ll find the last very obvious Glitch Remains [4] in front of the TV:

Little Nightmares II Achievements and Collectibles In Chronological Order

(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Upon finding all the Glitching Remains in the first chapter, you’ll get the Wild Kids achievement

After you end the chapter, you’ll get the Foraged achievement

Also, right from here you can get the Twenty-Six achievement

Little Nightmares II Achievements and Collectibles In Chronological Order

by calling Six twenty-six times (or you can get it later on as well)

And In The Palm Of My Hand achievement

Little Nightmares II Achievements and Collectibles In Chronological Order

by holding Six by her hand for approximately 6 minutes without letting go.

The Second Chapter

Little Nightmares II Achievements and Collectibles In Chronological Order

At the start of the chapter you’ll throw down two TVs. When you’ll throw down the second one so Six would be able to go up, get to the floor above you (where Six ended up), there will be the first for the chapter Glitching Remains [5]

Little Nightmares II Achievements and Collectibles In Chronological Order

(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Little Nightmares II Achievements and Collectibles In Chronological Order

When you reach the school grounds, you’ll find the second Glitching Remains [6] in the background sitting near the dempster (you can see them only when you approach them):

Little Nightmares II Achievements and Collectibles In Chronological Order

The Hat [3] will be lying on the dumpster right in front of the stairs

Little Nightmares II Achievements and Collectibles In Chronological Order

:

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Pick it up and equip it. While this hat equiped, run through the football gates to earn the Referee achievement.

Little Nightmares II Achievements and Collectibles In Chronological Order

Go inside the school. You’ll end up in the hallway. Run in the room in the back of the corridor and pick up the paper plane:

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

You’ll need to take it all the way back to the window you came from and throw it in the window to get the Fly Free achievement

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

After you get separated from Six, go forward until you see the elevator. In one of the lockers to the left of it hiding Glitching Remains [7]. You’ll need to open the locker to get it.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

When you reach the classroom, you’ll have to sneak past the teacher. But in order to get the next achievement, you’ll have to get noticed, get in the room to the right, start climbing the shelf and make it fall on 3 kids to get the Bully of Bullies achievement.

If you are having troubles getting it, the easiest way is to sneak all the way to the room with the bookshelf. Wait until the teacher stops writing, get back in the classroom and immediately back in the bookshelf room (you’ll get noticed but will have an ahead start to start climbing). Start climbing all the way and don’t jump off (even if you die with them, you’ll get the achievement). This way they will all be grouped up under the bookshelf.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

The get the next Merciful Feat achievement you’ll need to spare the life of the kid on a rope in the room with lots of scribbles everywhere.

The easiest way to do it it’s to get kid’s attention, run to the left, stand as close to him as possible then when he gets knocked down run to the right, grab the pipe and get it all the way to the door (you’ll have just enough time if you do it like that). On the screenshot you’ll see the “safe” location I started running from, if you stand there, the kid will not get you:

Little Nightmares II Achievements and Collectibles In Chronological Order

After you’ve spared the kid, you’ll get the achievement when you go into the next room. If you want to, you can go back and kill the kid now.

BONUS – FIGHTING TIP: If you are playing using your keyboard, fighting is actually much more simple. So is you are experiencing troubles with the fighting parts, here’s what you have to do: look in general direction of an approaching enemy (left/top/right/bottom), and stand, wait for them to come to you (they always try to approach from general directions), when they screech (like they do before they jump), immediately hit them, they will be just close enough to land a hit. Even if they are slightly off of the general direction, the character will auto correct their aim and hit them.

Little Nightmares II Achievements and Collectibles In Chronological Order

After that you’ll get to the library. In the library you’ll have to move the ladder to get to the right. Instead of moving it all the way, move it till the middle shelf, climb it and get Hat [4].

Little Nightmares II Achievements and Collectibles In Chronological Order

(The hat is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Little Nightmares II Achievements and Collectibles In Chronological Order

When you get to the big stairs and the chess puzzle, run to the left of the upper part of the stairs to get the Glitching Remains [8] sitting on the noose:

Little Nightmares II Achievements and Collectibles In Chronological Order

(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Little Nightmares II Achievements and Collectibles In Chronological OrderProceed with the story until you’ll see the tray that you’ll have to move to get to the cafeteria. After moving it aside, the door to the left will be openable. Open it to find the Glitching Remains [9] inside:

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Little Nightmares II Achievements and Collectibles In Chronological OrderProceed until you get to the part with the piano. Jump on it and run around until the Mono Song achievement pops up (approximately 6 times from one side to another):

Little Nightmares II Achievements and Collectibles In Chronological Order

Little Nightmares II Achievements and Collectibles In Chronological OrderAfter you exit the school, and after the long plank and even after the dumpster which you’ll have to close, you’ll see a very obvious Glitching Remains [10] in the background near the paper boat (IT reference??):

Little Nightmares II Achievements and Collectibles In Chronological Order

(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Little Nightmares II Achievements and Collectibles In Chronological Order

Collecting all the Glitching Remains in the chapter will grant you School Kids achievement.

Then at the end of the chapter you’ll get two story achievements (unmissabel):

Little Nightmares II Achievements and Collectibles In Chronological Order

True Colours

Little Nightmares II Achievements and Collectibles In Chronological Order

Schooled

The Third Chapter

Little Nightmares II Achievements and Collectibles In Chronological Order

Proceed into the level until you get the flashlight. Right after you got it, you’ll be in the dark room with lots of beds. Instead of going to the right there, go in the background of the room to get the Glitching Remains [11]

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Go forward until you reach the vending machine, pull the lever several times to get all the soda cans from the machine (5 cans) to get the Hunger achievement

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Proceed until you’ll end up in the X-Ray room.

Little Nightmares II Achievements and Collectibles In Chronological Order

To get the X-Best Friends achievement you have to X-Ray yourself holding hands with Six.

Little Nightmares II Achievements and Collectibles In Chronological Order

Go in the room on the right. On top of the shelf in the right corner of the room will be the Hat [5].

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Huge thanks to Catboi24 for the screenshot (The hat is picked up, it should be right where the character is standing)

Little Nightmares II Achievements and Collectibles In Chronological Order

In order to get the Toys Are For Kids achievement, equip the bear hat that you just got, take the teddy bear in the middle of the room (on the table) to the incinerator and burn it. You have to wear the bear hat! You’ll get the achievement almost immediately (I got it when I got back in the elevator)

Little Nightmares II Achievements and Collectibles In Chronological Order

Little Nightmares II Achievements and Collectibles In Chronological OrderWhen you open the door upstairs (to the right) above the X-Ray room and reach the half-broken door (if you are following the main story then you’ll have to go towards the screen there to get in the room on the right). Instead of doing that, go towards the background to find Glitching Remains [12].

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

BONUS – FIGHTING TIP:

The next enemy is pretty tough to beat especially a bit later in the game. What you have to do to make it easier is you have to stay a bit away from the handle of the weapon to trigger the attack of the enemy and make it miss you just a bit. While the hand is stuck in the animation before the attack, you have to grab the weapon (the handle was conveniently close to us, right?) and hit it (by the time you grab the weapon, the hand will jump, miss, and be stuck in a recovering animation). The point is that you don’t have to go around or move with the weapon. Triggering the attack by standing in close proximity to the HANDLE of the weapon will allow you to hit the hand immediately without moving as it recovers pretty fast.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

To get the …And Stay Dead! achievement hit the hand a couple more times after it has already been defeated (2-3 times).

Proceed forward with the story. At some point, you’ll drop down from the vent on the bed and will notice a cheese with an eye icon above.

Little Nightmares II Achievements and Collectibles In Chronological Order

Grab it and take it with you. In the corridor to the left of the room where you’ve grabbed the cheese go away from the camera behind the opened door of the room you just exited.

Little Nightmares II Achievements and Collectibles In Chronological Order

Little Nightmares II Achievements and Collectibles In Chronological Order

Little Nightmares II Achievements and Collectibles In Chronological Order

There in the darkness you can go in the room to the left to find Glitching Remains [13] sitting on the edge of the pit. To get the Objection achievement, throw the cheese that you’ve brought into the pit.

Little Nightmares II Achievements and Collectibles In Chronological Order

Little Nightmares II Achievements and Collectibles In Chronological OrderProceed with the story until you get in the showers with bars of soap on the ground. In the corner of the room, you’ll see a box that you can move. Behind this box hiding Glitching Remains [14].

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

(The Glitching Remains is where the character stands, I’ve already gotten it so it’s not on the screen but I’ll soon replace the image, sry about that for now).

Little Nightmares II Achievements and Collectibles In Chronological Order

Along with the Glitching Remains [14], you’ll get the Sick Kids achievement.

When you got the fuse before exiting the corridor notice corn near the wheelchair (it’s right after the gates that you’ve previously opened using the other fuse).

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Grab it and take it all the way down to the incinerator (where you burnt the toys), burn it, and then get inside the incinerator to see the popcorn and get the Popcorn achievement.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Proceed with the story. At some point, you’ll end up in the room from which you get a fuse. There will be mannequin hands reaching from you from the left door. Take the ball that’s lying in the same room and throw it at mannequin hands to get the Medicine ball achievement.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Proceed with the story until you find the next locked door. The key to this door is lying in the morgue where hiding the Hat [6].

To get the hat go to the back of the room to the left of the table in the middle and open the closest to the table cabinet. Inside it, you’ll find the hat.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

After running away from a terrifying ceiling-crawling monster, you’ll lure him into the incinerator. To get the First do no Harm achievement, you’ll have to leave him as is. Do NOT burn him. You’ll get the achievement after getting inside the elevator.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

At the end of the chapter, you’ll get the Hospitalised achievement.

The Fourth Chapter

Little Nightmares II Achievements and Collectibles In Chronological OrderWhen you get on the street right after finishing the last chapter, go in the background and find an open manhole. Go down to find Glitching Remains [15] fishing there.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

(Thanks to MykeeBee for the screenshot)

Little Nightmares II Achievements and Collectibles In Chronological OrderWhen you reach the first elevator part and you’ll be on top of the elevator, there will be a box to your left. Move the box aside and crawl through the vent to reach Glitching Remains [16].

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Little Nightmares II Achievements and Collectibles In Chronological OrderProceed with the story until you’ll be on top of the roof. At some point you’ll see the wooden climbable wall. Instead of going up, go in the window behind it to find Glitching Remains [17].

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

(Thanks to MykeeBee for the screenshot)

Little Nightmares II Achievements and Collectibles In Chronological Order

Proceed with the story until you’ll be inside the letter room. Near the TV on the lower floor where you’ll have to move a cart, go left through the vent. In the next room go left through the vent once more to get a Hat [7].

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

(The hat is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Soon after you’ll reach a slide that looks like this:

Little Nightmares II Achievements and Collectibles In Chronological Order

Little Nightmares II Achievements and Collectibles In Chronological OrderAfter using the slide, go back through the window, then in the background and in the other open window to get the Glitching Remains [18]. Don’t leave the room just yet.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

(Thanks to MykeeBee for the screenshot)

Little Nightmares II Achievements and Collectibles In Chronological Order

In the same room where the last Glitching Remains were, you can find a doll. Pick it up and break it to get the Unladylike achievement.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Now you should have already gotten the Pale Kids achievement as you’ve collected all 18 Glitching Remains.

Little Nightmares II Achievements and Collectibles In Chronological Order

Along with the No More Remains achievement (congratulations, you are done with the Glitching Remains collectibles).

Little Nightmares II Achievements and Collectibles In Chronological Order

Proceed with the story until you get to the second elevator. EQUIP THE POSTMAN HAT that you’ve found before and go down the vent. There you’ll find a locked suitcase, open it to find a mail. Pick the mail up and bring it to the left side of the screen, past the elevator, to give the post and get the Post Industrial achievement.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Proceed with the story until you’ll end up in the room where you’ll have to move a shopping cart. Move it to the shelf on the left before the slide (DON’T slide the cart down yet). Get up on the shelf and you’ll find the Hat [8] in the dark left corner.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Congratulations, you’ve found all the hats, the last hat you’ll get after finishing the story.

Little Nightmares II Achievements and Collectibles In Chronological Order

Now you can finish the chapter 4 and get the last Paled achievement.

The Fifth Chapter

Little Nightmares II Achievements and Collectibles In Chronological Order

At the end of the fifth chapter you’ll get the Signal Interruption achievement (unmissable).

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

To get the How Do I Look? achievement simply equip the hat that you’ve got for finishing the game.

Little Nightmares II Achievements and Collectibles In Chronological Order

The last hat that you get from finishing the game will also grant you the Far Ahead achievement (for collecting all the hats).

Little Nightmares II Achievements and Collectibles In Chronological Order

And, obviously, you’ve already gotten the Half Hat achievement by now for collecting half of the hats.

Little Nightmares II Achievements and Collectibles In Chronological Order

Well, now I can congratulate you for getting the last Primetime Content Consumer achievement for getting all the other achievements! Congratulations!

Check out cool Six cosplay ;3

Actually this page is just a buffer between the achievement guide and the last boss fighting tips so the screenshots from below wouldn’t accidentally spoil anything to you.

If this guide was useful then, please, drop a like, that would help out a lot!)

Also, if you want to check out my cool Six cosplay (and gameplay as well of course), check out this vid:

I do more cosplays btw)

So, if the guide was really really useful then consider checking out my channel as it is the best way to support me!))

https://www.youtube.com/channel/UCv6xhthVLrDYDTDk1x4k1fg

Thanks for reading this guide!

HELP! I can’t pick up a hat!!

Well, you’ve encountered a bug that happened to me and other players before. In the comment section Lord Nora came up with the solution: “Open Steam Big Picture and try again, I did it and it worked perfectly!”

Also, as Catboi24 noticed in the comment section, sometimes you have to stand in a specific spot to be able to pick up the hat.

Try it and pls comment if it worked for you as well!

BONUS: Chapter 5 fighting solutions (SPOILER ALERT)

The first phase:

It’s pretty simple. Take the ax, call near one door, go through the door and for the music box. You’ll have enough time to reach it.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

The second phase:

This one is a bit more complicated. Take the ax, go towards the right door and call. Go through the door and immediately go up to the left far door. Call near the left far door and go through it. Immediately go for the music box and land a hit. You can go as soon as you called, even if the attack animation hasn’t triggered yet, Six will attack the spot where you’ve called.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

The third phase:

This one actually required some big brain energy. Honestly, I was stuck here for a while. So, basically you have to call for Six near the left door and immediately go through it and for the ax (jump on the platform). Take the ax and immediately retrieve back through the closest to the camera right door. After that go back to the closest to the camera left door and call. Go through it and immediately to the far right door. Call before going through it then go and land a hit on the music box. Be ready that Six will reach for you through the teleport.

Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order
Little Nightmares II Achievements and Collectibles In Chronological Order

Hope this helped!

This is it guys!! I am sure that you will love Little Nightmares II Achievements and Collectibles In Chronological Order that we have shared with you. We are always open to discussion and suggestions from you. Just let us what you thought about the guide in the comment section.

Also, we would like to thank eRDI. He is the one behind this wonderful guide.

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