An online tempering utility to test out recipes before you actually use them in-game. An absolutely must-have tool.
There are 8 essences which all have an opposing element similar to a more complicated game of rock-paper-scissors. Wisp and Shade must be in balance at all times, or else opposing elements will be consumed in an attempt to boost the element currently on the item.
Wisp <> Shade
Dryad <> Aura
Salamander > Gnome
Gnome > Jinn
Jinn > Undine
Undine > Salamander
Normally, recipes begin with getting the wanted element Card on the coin then tempering-in Energy. I recommend tempering elements in this order: Dryad, Salamander, Aura, Shade, Wisp, Jinn, Gnome, Undine.
Different items have different energy values, but Glow Crystals are the most commonly used at 96 energy.
So an example recipe might go:
1 Shade Silver
3 Glow Crystal
Further glow crystals will push the essence card off of the item and thus it is impossible to increase the essence level without an essence card on the item (except in the case of woods which already have the “wood” essence tainted within them: Dryad).
I hope this is helpful to anyone who reads it. Try out the online calculator, and it should make more sense.
This is it guys!! I am sure that you will love Legend of Mana Blacksmithing & Tempering Online Calculator that we have shared with you. We are always open to discussion and suggestions from you. Just let us what you thought about the guide in the comment section.
Also, we would like to thank Mr. Cady. He is the one behind this wonderful guide.