GWENT: The Witcher Card Game The Funniest And Most Harmful Deck (2021)

With this deck, you can easily start playing Gwent and win even with three cards short. Since most players act like robots in the same way, they can’t even imagine losing this way.

What is the essence of the deck

I will not write down which cards to draw, how much food to spend, and meticulously write out what to play in this or that round. We have a deck of fun, a deck of adrenaline and surprises, we go all-in and take the jackpot.

The main task is to craft or knock out of the barrels a card called “Mahakam Horn” from the elf faction. It has a unique mechanic – although it is a trap, it triggers AFTER the enemy passes, giving the neighboring units +4 points.

Logic: in the first round, you must win. Put anything in the deck: warriors, spells, artifacts – it doesn’t matter. The main thing is to win the first round even at the cost of minus 3 cards of the difference with the enemy. In the second round, your task is not to burn down the office, to hold the most beautiful cornucopia in your hands and lay out when the cards in your hand run out. At the end of your turn, you should have LESS points than your opponent and you should have ZERO cards. Or you can save earlier, when you have one or two cards in your hand, the main thing is to put the horn between any two fighters and pretend that you are giving up. What it looks like from the enemy’s point of view

GWENT: The Witcher Card Game The Funniest And Most Harmful Deck (2021)

You are a fool who lost as many as three extra cards to win the first round. Now the second round is in progress, you have 20 points and zero cards in your hand, the enemy has 23 points and three cards in your hand. He is obliged to win this round, but does not want to spend extra cards. With a 3-point lead, he’ll hit the pass button without hesitation to trample your face in the third round and victoriously spam the taunts. In addition, you just laid out a strange trap on his deathbed, he will NOT want to lose one card in an empty one to disarm the trap. Also, no player wants to walk in vain TWO TIMES after the enemy pass, no one does it stupidly and never, and the action itself is counter-productive and illogical.

What’s next? And then the horn is activated and fills you with +8 points already AFTER the enemy pass. He can’t do anything about it, no countermeasures. He has three cards in his hand, but the game is LOST 2-0.

You see, the Gwent players have developed some kind of robotic thinking system. Save cards, pass the second round, be careful, do not spend too much. These ideas are so deeply embedded in the brain that changing the way of thinking would mean voluntarily reducing the chances of winning. And this should be used to the fullest. Lay down one opponent after another with a single card and go from rags to riches.

This is it guys!! I am sure that you will love GWENT: The Witcher Card Game The Funniest And Most Harmful Deck (2021) that we have shared with you. We are always open to discussion and suggestions from you. Just let us what you thought about the guide in the comment section.

Also, we would like to thank LotusBlade. He is the one behind this wonderful guide.