Dungeons & Dragons Studio Head Ray Winninger Steps Down

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Ray Winninger has left his position because the Executive Produce of the Dungeons & Dragons design studio at Wizards of the Coast. Winninger confirmed the information on Twitter earlier this week, following an edit to his Twitter profile description through which he eliminated all point out from Wizards of the Coast. Winninger stated on Twitter that he had certainly left Wizards of the Coast, stating that he “had accomplished the ambitious goals we set when [he] took over the D&D team.” The departure appears to be an amicable one, with Winninger thanking the D&D group and stating that he seemed ahead to following the franchise as a fan once more. “Shepherding D&D was an honor and a privilege, but I’m looking forward to slowing down and getting back to a list of personal design projects,” Winninger stated.  

Winninger took over the Dungeons & Dragons design group in 2020 and oversaw a transition in releases from adventure-focused books set within the Forgotten Realms to extra marketing campaign setting releases exploring varied basic planes like Ravenloft and Spelljammer. Winninger additionally introduced final yr that his design group was engaged on a brand new “evolution” of Dungeons & Dragons, which was formally revealed this earlier by the One D&D playtest. 

The timing of Winninger’s departure is curious for a number of causes. First, Wizards of the Coast lately introduced a brand new vp of the Dungeons & Dragons franchise – Dan Rawson, a former tech govt. The announcement additionally comes in the midst of the One D&D playtest, with designers specializing in making revisions and tweaks to the present Fifth Edition system as a substitute of releasing a model new game system. Finally, it comes following a Hasbro announcement that Wizards of the Coast had a delicate quarter, though these had been largely to delays of a number of Magic: The Gathering merchandise and different timing nuances.



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