Counter-Strike 2 (CS2) Patch Notes – Latest Update!

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    Playing Counter-Strike 2 gives me the same feeling I had while playing the original CS many years ago. According to my nostalgic memory, even the images are the same. But now that the de_dust has settled, I realize that this 21st century edition will change periodically. Here are the CS2 patch notes with the latest Counter-Strike 2 updates and bug fixes.

    Latest Counter-Strike 2 Release Notes

    CS2 Patch Notes – October 2, 2023 Update

    GAMEPLAY ]

    • Removed movement penalty on mud surfaces.

    [ GRAPHICS ]

    • Fixed a bug with shader compilation when connecting to a server that caused issues after connecting. Please note that these issues may still exist on AMD GPUs; We are working with AMD to resolve this issue.

    [ ANIMATION ]

    • Fixed a bug where knife cutting could not be interrupted with an inspection.

    [ MISC ]

    • Various bug fixes and adjustments to weapon and glove finishes.
    • Fixed a case where Molotov/Incendiary grenades would create a ring of fire in the air.
    • Improved Molotov/Incendiary firefighting performance
    • Various improvements to weapon dropping and throwing.
    • Various bug fixes

    Related: How to Find and Join Counter Strike 2 Community Servers

    CS2 Patch Notes – September 27, 2023 Evening Update

    Sound

    • Weapon sounds will no longer sound like they are coming from where you are zoomed in.

    Water

    • Updated water in Nuke to fix a smoke issue
    • Reduced the maximum amount of water refraction as it seemed too noisy/distracting.

    Several

    • Fixed a case where the death panel was not displayed.
    • Fixed a case where the preview scope was not displayed in the game settings.
    • Fixed a case where debug text would appear in the crosshairs.

    Related: CS2 startup options and configuration commands

    Counter-Strike 2 Release Notes: September 27, 2023 Update

    Counter-Strike 2 is now available

    • Counter-Strike 2 is now available and free
    • The first season of Premier has begun

    How to play

    • Competitive matchmaking enabled
    • Wingman matchmaking enabled
    • Private pairing enabled
    • Added Training Day, a short introductory experience for new players.
    • Improved player vs. player motion collision
    • Improved bullet penetration consistency.
    • Players’ reflections in the water are now hidden by smoke.
    • The Molotov fire now floats on the water
    • Fixed character ambient occlusion being visible through walls.
    • C4 bomb lights do not reflect through walls
    • Fixed some rare cases of view model lighting corruption.
    • Adjusted smoke behavior to cover cases where smoke would stop less than the player’s height above the ground.
    • Fixed several bugs when switching teams in the middle of an offline deathmatch.
    • Fixed Famas reloading too early.
    • Chickens may finally fall from vertigo

    Sound

    • Added new CS2 default music kit.
    • Added new audio customization settings.
    • Various adjustments and mix settings.
    • Various bug fixes related to music kits.
    • Updated game startup sound.
    • Added background ambience to main menu scenes.
    • Clutch_mode_toggle function restored
    • Fixed a bug where c4 disarming and planting sounds could sometimes not be heard in certain locations.
    • Fixed some surfaces being incorrectly labeled and causing incorrect footstep sounds in certain locations.
    • Fixed a bug where attackers could not hear headshot feedback through wallbangs or smokes.
    • Body damage feedback for attackers will now play at the same distance as for spectators through smoke and walls.
    • Fixed a bug where scope affected directional sound.
    • First-person damage sounds are now more impactful
    • Removed several legacy audio convars that existed in CS:GO but never had an effect in CS2.

    Animation

    • Adjusted animation of an additive nature.
    • Adjusted jump animation, particularly when jumping repeatedly
    • Adjusted motion animation
    • Adjusted the position of the animated character’s head in relation to the camera position.
    • Added bullet belt to negev.
    • Reduced foot slip when carrying slower weapons.
    • Fixed character momentarily standing during the crouching animation.
    • Fixed incorrect view model deployment speeds.
    • Fixed pops in some weapon inspection animations.
    • Weapon inspection can now interrupt the deployment animation.

    Matchmaker

    • When one or more group members are found guilty of cheating and permanently banned, all of their associates will be penalized with loss of profile rank and CS rating.
    • In Premier, players with a very high set CS rating cannot participate in parties with accounts that do not have a set CS rating.

    Maps

    • Various bug fixes and adjustments for all submitted maps
    • Adjusted vertical audio occlusion limits in Nuke and Vertigo
    • Added an extra bell in Inferno.
    • Casual and Deathmatch maps are now separated into multiple map groups.

    Several

    • CS:GO players who started playing more than a week ago will receive a commemorative CS:GO coin and a CS:GO music kit.
    • Added Store tab to main menu.
    • Enabled all interactions with inventory items.
    • Weekly drops were replaced with a weekly care package. Choose from gun cases, gun finishes and graffiti.
    • Added demo playback support
    • Added the ability to favorite and shuffle upload items.
    • Added new item icons
    • Office and Vertigo are available as main menu settings
    • Various updates to weapon finishes, including fixing excessive wear on several custom paint job finishes.
    • Redesigned the texture of the Phoenix Street Soldier balaclava to resolve visibility issues.
    • Animated eyes enabled on agent character models.

    workshop tools

    • Game clients running in workshop tools mode cannot connect to VAC secure game servers.
    • Added an entirely new help system that features contextually relevant guides and information. Guides include grayscale value ranges for alpha channel masking, paint-by-number mask color assignments based on the current finish type, and much more.
    • Removed dynamic props from solid color inspection backgrounds.

    For more Counter-Strike 2 action, check out Can You Use the Left Hand Command in Counter-Strike 2 (CS2) in Pro Gaming Guides?

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