100% Achievement Walkthrough
Introduction
A point and click adventure with lots of choice and missables.
Part 1
- Drag the alarm clock to Margo (Road Wake).
- Open your phone and read the message.
- Turn off the phone.
Part 2
- Keep charger, laptop, phone, text book, vitamins in bag.
- Bring the bag to Margo.
- Use the ball on the bean.
- Exit to the right.
Part 3
- On the left, turn the light on/off several times (fire hazard).
- Turn on the lights and turn on the TV (the energy bill opens after you leave the room).
- 2 Use the water bottle on the plants.
- Use fish food on the fish tank.
- Read the journal.
- Pick up a journal, ball, bottle, pen, doll on the shelf.
- Exit to the right.
Part 4
- Look at the image on the right and interact with it (Ben Lor).
- Open the drawer and take two space helmets.
- Exit to the right.
Part 5
- Take a picture from the fridge (emotional).
- Open the fridge.
- Use milk on coffee cups.
- Use honey on your coffee cup.
- Use the sushi on Margo.
- On the left, pick up the coffee lid and use it on the coffee cup.
- Close the fridge.
- Open cabinet.
- Use dog food on the bowl.
- Close the cabinet.
- From the bag, use the bottle with the sink.
- Use a water bottle with the dog’s bowl.
- Use the bottle with the sink.
- Interact with the bottle to the left of the sink several times (a racket).
- Pick up an orange, a little skateboard, a pack of gum, a coffee cup with a lid.
- Exit to the right.
Part 6
- From the bag, use the space helmet on Margo and Ben.
- Press the button on the left.
- Press the button on the right.
- Interact with Ben.
- Exit to the right.
Part 7
- Pick up battery, library card, wires.
- Exit to the right.
Part 8
- Interact with the satellite.
- From the bag, use the wires and battery on the satellite (in bloom).
- Get out.
Part 9
- pick up the trash
- Interact with the mysterious figure on the left.
- Get out.
Part 10
- Talk to Mitch.
- Choose “Truth”.
- From the bag, use the trash on the machete (it’s weird).
- Give the ball to the match.
- Talk to Mitch.
- Select “Quit”.
Section 11
- Interact with Green Bin.
- From the bag, use the waste on the green bin.
- Talk to the third from the left house (it’s Dave).
- Get out.
Section 12
- Try to pick up the lost poster, take a piece instead.
- Interact with the skull poster.
- Talk to Ghost.
- Give the gum a ghost.
- From the bag, use the image on the ghost (Lost Love).
- Talk to Ghost.
- Interact with the bus sign.
Section 13
- Interact with each page of the textbook.
- Talk to Black Cat.
- From the bag, use the lost cat paper on the cat (not the mouse).
- Talk to Black Cat.
- Use the door twice.
Section 14
- Talk to Giles.
- Give the orange from the bag to the giraffe.
- Talk to Giles.
- Choose “Truth”.
- Talk to Giles.
- Give vitamins to Gilles (Pharmacy).
- Interact with the vending machine on the left (inflation).
- Get out.
Section 15
- Talk to Raven.
- From the bag, use the textbook on Raven, use the library card on Raven.
- Choose “truth” (honest).
- Interact with the table.
Section 16
- From the bag, take out the small skateboard and place the doll on it.
- Interact with Little Skateboard.
- Place the orange doll on the little skateboard.
- Interact with the Little Skateboard (skate or die).
- Take everything out of the bag and put it on the table.
- Talk to the phone and read the message.
- Interact with each page of the Green Book (The End).
- Play the game again but choose “Lie” in parts 10, 14, 15.