Live A Live offers gamers the flexibility to expertise its eight chapters in any order they need. However, there’s an optimum order we suggest relying on whether or not you need a gradual enhance in issue or narrative complexity.
Some tales in Live A Live are troublesome and don’t provide you with any prior coaching or grinding to get a sense for the battle system earlier than throwing you into fight, so, it’s not really useful that you simply begin with these.
Live A Live: Best Play Order in Increasing Difficulty
- The Wild West: The Easiest and shortest chapter. The enemy quantity will be minimize all the way down to 4 or much less and it solely entails one battle. You have a variety of long-ranged abilities and so you possibly can get rid of the enemies from a protected distance.
- The Distant Future: Also no aspect journeys, and one remaining boss battle. However, right here you should utilize a secret arcade machine to enter a digital space and prepare till you completely be taught the Grid Based methods of Live A Live. You can entry the game through the use of the reminiscence card you bought from Kirk’s room.
- Present Day: No going left or proper. Just six boss battles and a seventh remaining one. You can select the right way to struggle the six in any order, nevertheless, the recommendation right here is to keep away from going towards Tula Han first as a result of his films can lock away your individual strikes, and in addition keep away from Seishi Moriabe as a result of his celestial palm can provide you a variety of detrimental standing results.
- Imperial China: This chapter truly entails many boss fights, however the excellent news is you have got the possibility to organize your fighter accordingly and spend all of your coaching factors and possibilities on one single character. Also for the ultimate struggle, you get a one-time use tremendous assault that cuts out the boss’s well being, making your life simpler.
- Prehistory: Though often really useful earlier, I most well-liked to incorporate it right here since you undergo many fights with out your healer, and you may additionally have to craft gadgets to realize a bonus in battle, which will be complicated for those who don’t know what to make.
- The Near Future: The crafting here’s a bit random, and it has some actually arduous boss fights, along with a completely open world the place enemies roam each nook. You may also have to grind a bit in that one and unlock a lot of Akira’s methods since your companion turtle doesn’t precisely acquire any ranges or new methods as you go.
- Twilight of Edo Japan: One of probably the most troublesome and complicated eventualities regardless of the way you need to go about it. Whether you need to kill all NPCs or depart them unhurt, you’ll nonetheless have to grind. There are not any outlets or craft areas so you must collect all of the materials and therapeutic gadgets by your self. It will also be actually arduous to grasp the right way to full the dungeon because the maps and the Rader are each not clear sufficient.
- The Middle Ages: Only unlocks after the 7 major chapters. It isn’t actually arduous however a few of your strongest celebration members will depart you mid-way and so you continue to have to grind the primary character a bit to maintain up with the random encounters unique to this chapter.
In every chapter, you will have to degree up your character appropriately as a result of you may be utilizing all of them within the remaining dungeon. The characters within the earlier chapters we now have chosen get automated story upgrades, so that they don’t want a lot work from the participant. Starting from prehistory and sticking it out by the grind, you’ll have to not solely degree up your characters however collect the very best weapons and gadgets for them, as there should not many possibilities to take action within the grand finale. This information additionally retains the ultimate dungeon in thoughts and arranges the sooner chapters accordingly.
Best Play Order in Narrative Complexity
Some tales, regardless of involving the identical major theme of ‘Ending the Cycle of Vengeance’, are extra refined and obscure about telling this story than others. Players desirous to expertise the game in a means that step by step introduces the game’s major theme, they need to play within the order listed beneath.
- Prehistory: The least complicated narrative as a result of merely it doesn’t comprise any written traces. It’s simple to grasp and acknowledge what the chapter needs to convey by how the ultimate battle went.
- The Wild West: This chapter principally places the message of the game on a silver plate. Ending the cycle and transcending your concern and your previous self. Once you assist the townspeople defend themselves from the raiders, additionally, you will perceive how you must reside as a human.
- Present Day: Another simple one which solely entails the query of whether or not killing your opponents or leaving them unhurt is the suitable approach to go about issues. Acts as a superb setup for the following chapter.
- Twilight of Edo Japan: A chapter the place you must put the teachings you have got realized from the earlier chapter into observe because you right here have an precise alternative to kill your enemies (and the harmless) or depart everybody in peace. Despite having a alternative, the game truly takes one reply into consideration as implied by the final scene.
- The Near Future: A bit more durable to digest since you don’t actually have any steering as an orphan. It additionally entails scientific lingo, inhuman experiments, and riot police vs avenue gangs which have been all raging matters within the 90s of Japan, so it is likely to be a variety of taking in if you’re simply beginning and don’t know what are you speculated to get from all that.
- Imperial China: A typical martial artist movie-inspired chapter however extra than simply conquering your individual self, you even have to assist your disciples overcome their flaws and turn into the proper variations of themselves. The Chinese Master (Shifu) is a person of few phrases, and so the context of the sooner chapters will enable you to see this situation in a brand new mild.
- The Distant Future: A mysterious and horrifying chapter the place nothing actually makes a lot sense. You are a robotic left with the ultimate sentiments of humanity in a spot the place all humanness is misplaced. It provides you with a contemporary perspective on all the things you have got been by up to now, and the context of all the things will assist ship the utmost meant impression from each this chapter and what’s after it.
- The Middle Ages: The pre-final chapter explains the reason for all the things, and on the identical time, reveals you why you have got been coaching and preventing within the first place. This chapter is what makes the message, and the way it’s offered in video game kind actually distinctive.
In the ultimate dungeon, additionally, you will get an opportunity to begin the chapter with any character you need, the importance of that is that solely the character you select within the finale will get the possibility to converse with the villain and ship a small speech that acts as a payoff for the expansion you have got skilled throughout your journey. If you need to see the reply to your character’s arc verbalized, be certain to begin the ultimate dungeon with him, collect the remainder of the group and unlock the true ending. This means, all the things relating to the character you selected will come a full circle.